Name Strength Dexterity Intelligence Melee Archery Backstab Elemental Senses Astral Stealth Awareness Stealing Science Tame Stats Balance Weapons QItems Spells Money Exp To Distribute Exp Bonus Base Exp Total Exp Exp Level Perks Use Voice Human Hero 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 1.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Warrior 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 1.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Thief 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 1.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Bodyguard 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 1.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Shaivar 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 1.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Kania Archer 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 1.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Kania Thief 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 1.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Kania Paladin 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 1.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Hadagan Warrior 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 1.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Hadagan Thief 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 1.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Hadagan Rogue 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 1.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan Pretty 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 1.0 50 50 50 50 50 50 50 50 50 50 50 Jun Male Hero 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Warrior -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Warrior 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Thief 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Thief 2 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Thief 4 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Bodyguard -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Bodyguard 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Shaivar 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Shaivar 3 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Shaivar 4 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Kania Archer 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Kania Archer 3 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Kania Archer 4 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Kania Thief -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Kania Thief 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Kania Paladin -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Kania Paladin 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Hadagan Warrior 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Hadagan Warrior 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Hadagan Thief 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Hadagan Thief 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Hadagan Rogue 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Hadagan Rogue 3 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Mercenary Hadagan Rogue 4 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan Pretty 2 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan Pretty 3 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan Pretty 4 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Jun Male Hero -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Jun Male Hero 2 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Witch 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Witch 2 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Witch 3 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Witch 4 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Kania NPC Sorceress 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Kania NPC Sorceress 2 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Kania NPC Sorceress 3 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Kania NPC Sorceress 4 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Elder -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Elder 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Elder 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Warlord -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Warlord 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Warlord 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Master -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Master 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Master 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Boss 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath Brigand Deputy -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath Brigand Deputy 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath Brigand Deputy 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath Warlord -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath Warlord 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath Warlord 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Expeditor -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Expeditor 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Expeditor 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Expeditor 2 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Rebel Necro -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Rebel Necro 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Rebel Necro 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan Overseer -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan Overseer 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan Overseer 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan Overseer 2 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Buerocrat -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Gipath NPC Buerocrat 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Old Necro -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Old Necro 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Old Necro 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Junofil -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Junofil 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Junofil 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Kania NPC Trapper 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Kania NPC Governor 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Kania NPC Governor 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Rebel Smith -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Rebel Smith 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Rebel Smith 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Kania NPC Trader 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Kania NPC Trader 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Rebel Boss -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Rebel Boss 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Rebel Boss 2 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Kania NPC Captain 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Rebel Zaku -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Rebel Zaku 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Rebel Zaku 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Rebel Zaku 2 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Kania NPC Thief -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Kania NPC Thief 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Kania NPC Thief 2 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Flunkey -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Flunkey 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Flunkey 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Lieutenant -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Lieutenant 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Lieutenant 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Spirit -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Spirit 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Human Hadagan NPC Spirit 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Undead -1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Undead 0 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Undead 1 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50 Undead 2 25 25 25 0 0 0 0 0 0 0 0 0 0 0 0 stone axe.silicon, stone sword.granite, stone hammer.silicon, bone short bow.decayed bones tiny potion 1, tiny potion 2, tiny potion 3 arrow {e1}, eagle_sight {d1}, vision_fog {d1}, healing {e1} 500 500 100% 0 0 0 #NUM! 0.0 50 50 50 50 50 50 50 50 50 50 50